Ryan Tanaka
Ryan on Twitter Ryan on Twitch Ryan on YouTube

I was born in Hawaii, lived in Japan during my childhood, went to Illinois to study engineering but switched my major to music part way through. Recently I've been exploring the intersections of my gaming, data, and culture in my latest endeavors. If you need to contact me, email me at ryangtanaka@gmail.com!

I'm active on Twitch and YouTube as both a gamer and a musician. This video of me geeking out on logistics in Factorio probably showcases my personality the best! (The music you hear in the background is from the mod I made for the game.)

Resume: Google Docs | PDF

Recent Projects

Connecting Game Developers to Let's Players and Streamers (Case Study for Twitch)

As both a streamer and developer, I often find that there's often misunderstandings and miscommunications between let's players, live streamers, and game developers in the gaming ecosystem. What can be done to bridge this gap?

Survey and Survey Results (Ongoing)

Product Proposal and PRD: Bug-Reporting and Feature-Request Tool for Twitch

Time Segmentation Tools for Content Analysis and Promotion

Given the abundance of content on the internet, the time of day that you choose to publish, promote, or distribute your content is increasingly becoming an important decision for content-makers and distributors to know. What are the best practices surrounding this approach?

What's the Best Time to Tweet? (Data Analysis)

Timing is Everything (Strategy)

Time Segmentation for Pandora Radio (Case Study) | Slides | Product Requirement Document

Game Mods for Music Promotion

Modding is an important but often overlooked aspect of gaming development that contains a huge potential for artists and creatives looking to promote their work. Here are a few modding projects from Tangerine Music Labs' music promotional efforts through music mods.

Ambient Jams Radio for Fallout 4 | YouTube Playlist | Bethesda Creation Kit Workshop (XBox)

Rimworld - Ambient Jams | YouTube Playlist | Steam Workshop

Cities: Skylines - Ambient Jams | YouTube Playlist | Steam Workshop

Factorio - Ambient Jams | YouTube Playlist | Factorio Mods

Xenoscape - Music Mod for Xenonauts | YouTube Playlist | Nexus Mods

Work Experience
YourSports colorstd-R
Product Manager, Data Engineer at YourSports (2014-Present)
- Supervised all data-related projects for the US-based team. Created socially networked entities for Stanford, Foster Farm Bowl, Nike, and Russel Wilson (YourSports investor) which lead to sponsorship, advertisement, and partnership opportunities for the company.

- Reduced data migration time by 90% by transitioning the company from an Excel to cloud-based internal processing tool. The tool allowed executives and volunteers to participate directly in the data import process, allowing for the process itself to scale.

- Saved the company $x+ by substituting open-source versions of data and data APIs for paid licensed APIs.

- Improved CEO’s ability to manage developers by creating executive level documentation for data projects.

- Recruited, managed, and trained data engineers, interns, and contractors towards ongoing data-acquisition and verification projects. (4-5 engineers and 1-2 interns per team) - Scrum/Agile management implementation and certification.

- Project lead for YourSports’ Google Fusion project -- integration of 25000+ college-level sports players’ hometown/birthplace with Google Maps’ API.

- Collected 10 million+ data entities using Casper.js library. Script pulled data from Freebase, WikiData, Wikipedia, and various other public sources online.

- Reduced turnaround time by 30% by creating ETL guidelines for engineers and data-entry workers. (Excel to ElasticSearch conversion.)

- Project lead in the "YourSports X" project: All things related to non-sports data. (Music, politics, military, celebrities.)

- Worked and managed 4-5 developers and data engineers per project.

- Created comprehensive map of U.S. military social and professional organizations from battalion level upwards. Includes naval ship organizations and Air Force squadrons by branch and service dates.

City of Santa Monica, Web Development Team colorstd-R
Web Developer/Designer, Content Editor (2013)
- Web development/design, content editing for the City of Santa Monica’s Tongva Park and Youth Well-being projects.

- Placeholder site for Tongva Park. Front-end development and data management for the Youth Well-being search portal project.

University of Southern California: Digital Imaging Lab usc
Digitization Technician and Archivist (2011-2013)
- Designed and wrote technical manuals for scanning software, geared towards staff and student workers. (Kofax Express and Capture Pro 4.0, Adobe Audition)

UCLA: Southern Regional Library Facility uclalogo
Digitization and Project Coordinator (2011-2013)
Stokes Project Technician (2009-2011)

- Project lead for UCLA’s mass-digitization pilot project, the “Stokes Machine”. Possible to scan 400+ ultra high quality, archive-ready images per day. Worked with lead developer of the machine to debug and increase efficiency of its output over 6 months.

UCLA/OCA Project Coordinator (2007-2009)

- Coordinated efforts between UCLA and the Internet Archives for their digitization projects. Avg. output: 1500 books/week.

Product School: San Francisco
Product Management Certification, 2016
University of Southern California
Musicology, PhD Candidate, 2011-2013
California Institute of the Arts
Music Composition-Performance, MFA, 2007
University of Illinois Urbana-Champaign
Music Composition-Theory, BA, 2005
Engineering Major Prior to Music
Technical Skills (Always Learning!)

HTML, CSS, WordPress
MySQL, SQL, Python (Data Admin/Analysis)

Computer Skills

Adobe Creative Suite (Photoshop, Audition, Premiere, Video Workshop, etc.)
MadCap Flare, Adobe Framemaker
Audio Engineering (Audition, Audacity, ProTools)
Sharepoint, Microsoft Office, Excel, Powerpoint
Prototype/Experimental Product Testing
Search Engine Optimization
Social Media Promotion/Interaction


Research (Academic, Technical, Journalism)
Public Speaking and Presentations
Librarianship and Information Systems


Bilingual Japanese/English: Reading, Writing, Spoken


Lean and Agile Software Development

Main blog at Medium -- topics on technology, culture, and data.
Content editing (of interview materials) for The Lean Entrepreneur by Brant Cooper and Patrick Vlaskovits. The book made the New York Times bestseller list for business hardcovers in April 2013.
Adobe Audition CS6 Guide for Imaging Lab (USC, 2013)

Kofax Express Manual (USC, 2013)

Kodak Capture Pro 4.0 Documentation (USC, 2012)

Stokes Machine Documentation (UCLA, 2009)

Presented a research paper, Form and Phasing, at the 2nd International Minimalist Music Conference at the University of Missouri, Kansas-City. Organized and hosted by Kyle Gann and David McIntire.

The Ethics of Online Piracy: Hollywood vs. Silicon Valley (2012)


- House Manager, Come Out and Play Festival - San Francisco

- Ran a few MMORPG clans in high school, back when it used to be text-based and called MUDs. I'm pretty sure I did some important things but it's all a blur, really.

- Before I became the clan leader, I was the lead strategist for the Counter-Strike beta 1.6 clan, [bTk]. Was #2 on OGL (Online Gaming League, now defunct) for a few weeks. Signature move: throwing flashbangs in front of myself then charging in as the opponents tried to look away. It worked, when it worked. Couldn't do it as often once I got into a position of leadership, though, because my teammates would complain about getting blinded themselves.

For any job/project inquiries, contact me at ryangtanaka@gmail.com for more info.